ECO D00 · Blackmar-Diemer Gambit Accepted

Blackmar-Diemer Gambit Accepted

1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3

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White to move. The arrow shows Stockfish’s best move.
Best move

5. Nxf3−0.60

Black is slightly better. Stockfish 18, depth 18.

Analyze this position

In the Blackmar-Diemer Gambit Accepted (D00), reached after 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3, Stockfish 18 recommends 5. Nxf3 for White. Black is slightly better (−0.60).

Top engine moves

  1. −0.605. Nxf3 g6 6. Bc4 Bg7 7. O-O Nc6 8. h3 O-O 9. Bg5 h6
  2. −1.225. Qxf3 Qxd4 6. Be3 Qh4+ 7. g3 Qg4 8. Qf2 e6 9. Bg2 Nc6
  3. −1.595. Bg5 h6 6. Bxf6 fxg2 7. Bxg2 exf6 8. Qe2+ Be7 9. O-O-O Nc6

All Blackmar-Diemer Gambit Accepted variations (21)

Frequently asked questions

What is the best move in the Blackmar-Diemer Gambit Accepted?
After 1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3, Stockfish 18 at depth 18 recommends 5. Nxf3 for White, continuing g6 6. Bc4 Bg7 7. O-O Nc6 8. h3 O-O 9. Bg5 h6. Black is slightly better (−0.60). The next best moves are 5. Qxf3 (−1.22) and 5. Bg5 (−1.59).
Is the Blackmar-Diemer Gambit Accepted a good opening?
Stockfish rates the position at −0.60: black is slightly better. Evaluations this early in the game are small, so practical results depend far more on knowing the plans and typical structures than on the engine's number.
What is the ECO code of the Blackmar-Diemer Gambit Accepted?
D00. ECO codes classify chess openings from A00 to E99; D is the volume for closed and semi-closed games.

Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).