ECO D00 · Blackmar-Diemer Gambit

Blackmar-Diemer Gambit: Netherlands Variation

1. d4 d5 2. e4 dxe4 3. Nc3 f5

abcdefgh87654321
White to move. The arrow shows Stockfish’s best move.
Best move

4. f3+0.01

The position is roughly equal. Stockfish 18, depth 18.

Analyze this position

In the Blackmar-Diemer Gambit: Netherlands Variation (D00), reached after 1. d4 d5 2. e4 dxe4 3. Nc3 f5, Stockfish 18 recommends 4. f3 for White. The position is roughly equal (+0.01).

Top engine moves

  1. +0.014. f3 Nf6 5. fxe4 fxe4 6. Bg5 Nc6 7. Bb5 Qd6 8. Nge2 a6
  2. −0.064. Bg5 Nf6 5. f3 Nc6 6. Bb5 Qd6 7. Qd2 Bd7 8. d5 Ne5
  3. −0.184. Bf4 Nf6 5. f3 Nc6 6. Bb5 e6 7. fxe4 fxe4 8. Nh3 Bb4

Frequently asked questions

What is the best move in the Blackmar-Diemer Gambit: Netherlands Variation?
After 1. d4 d5 2. e4 dxe4 3. Nc3 f5, Stockfish 18 at depth 18 recommends 4. f3 for White, continuing Nf6 5. fxe4 fxe4 6. Bg5 Nc6 7. Bb5 Qd6 8. Nge2 a6. The position is roughly equal (+0.01). The next best moves are 4. Bg5 (−0.06) and 4. Bf4 (−0.18).
Is the Blackmar-Diemer Gambit: Netherlands Variation a good opening?
Stockfish rates the position at +0.01: the position is roughly equal. Evaluations this early in the game are small, so practical results depend far more on knowing the plans and typical structures than on the engine's number.
What is the ECO code of the Blackmar-Diemer Gambit: Netherlands Variation?
D00. ECO codes classify chess openings from A00 to E99; D is the volume for closed and semi-closed games.

Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).