Queen's Pawn Game: Anglo-Slav Opening
1. d4 c6 2. c4 d6
3. e4+0.73
White is slightly better. Stockfish 18, depth 18.
Analyze this positionIn the Queen's Pawn Game: Anglo-Slav Opening (A40), reached after 1. d4 c6 2. c4 d6, Stockfish 18 recommends 3. e4 for White. White is slightly better (+0.73).
Top engine moves
- +0.733. e4 e5 4. Nf3 Nf6 5. Nc3 exd4 6. Nxd4 Be7 7. Be2 O-O
- +0.643. Nc3 d5 4. Bf4 e6 5. e3 Nf6 6. h3 dxc4 7. Bxc4 Bd6
- +0.623. Nf3 Nf6 4. Nc3 d5 5. Qc2 g6 6. Bf4 Bg7 7. e3 O-O
Frequently asked questions
What is the best move in the Queen's Pawn Game: Anglo-Slav Opening?
After 1. d4 c6 2. c4 d6, Stockfish 18 at depth 18 recommends 3. e4 for White, continuing e5 4. Nf3 Nf6 5. Nc3 exd4 6. Nxd4 Be7 7. Be2 O-O. White is slightly better (+0.73). The next best moves are 3. Nc3 (+0.64) and 3. Nf3 (+0.62).
Is the Queen's Pawn Game: Anglo-Slav Opening a good opening?
Stockfish rates the position at +0.73: white is slightly better. Evaluations this early in the game are small, so practical results depend far more on knowing the plans and typical structures than on the engine's number.
What is the ECO code of the Queen's Pawn Game: Anglo-Slav Opening?
A40. ECO codes classify chess openings from A00 to E99; A is the volume for flank openings.
Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).