ECO D00 · Queen's Pawn Game

Queen's Pawn Game: Chigorin Variation, Anti-Veresov

1. d4 d5 2. Nc3 Bg4

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White to move. The arrow shows Stockfish’s best move.
Best move

3. f3+0.72

White is slightly better. Stockfish 18, depth 18.

Analyze this position

In the Queen's Pawn Game: Chigorin Variation, Anti-Veresov (D00), reached after 1. d4 d5 2. Nc3 Bg4, Stockfish 18 recommends 3. f3 for White. White is slightly better (+0.72).

Top engine moves

  1. +0.723. f3 Bc8 4. e4 e6 5. Be3 Nf6 6. e5 Nfd7 7. f4 c5
  2. +0.463. Bf4 e6 4. f3 Bh5 5. h4 h6 6. g4 Bg6 7. Qd2 Nf6
  3. +0.363. h3 Bh5 4. g4 Bg6 5. Bg2 e6 6. e4 dxe4 7. Nxe4 c6

Frequently asked questions

What is the best move in the Queen's Pawn Game: Chigorin Variation, Anti-Veresov?
After 1. d4 d5 2. Nc3 Bg4, Stockfish 18 at depth 18 recommends 3. f3 for White, continuing Bc8 4. e4 e6 5. Be3 Nf6 6. e5 Nfd7 7. f4 c5. White is slightly better (+0.72). The next best moves are 3. Bf4 (+0.46) and 3. h3 (+0.36).
Is the Queen's Pawn Game: Chigorin Variation, Anti-Veresov a good opening?
Stockfish rates the position at +0.72: white is slightly better. Evaluations this early in the game are small, so practical results depend far more on knowing the plans and typical structures than on the engine's number.
What is the ECO code of the Queen's Pawn Game: Chigorin Variation, Anti-Veresov?
D00. ECO codes classify chess openings from A00 to E99; D is the volume for closed and semi-closed games.

Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).