ECO D00 · Queen's Pawn Game

Queen's Pawn Game: Mason Attack

1. d4 d5 2. f4

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Black to move. The arrow shows Stockfish’s best move.
Best move

2… Bf5−0.47

Black is slightly better. Stockfish 18, depth 18.

Analyze this position

In the Queen's Pawn Game: Mason Attack (D00), reached after 1. d4 d5 2. f4, Stockfish 18 recommends 2… Bf5 for Black. Black is slightly better (−0.47).

Top engine moves

  1. −0.472… Bf5 3. e3 e6 4. c4 Nf6 5. Nf3 Nbd7 6. cxd5 exd5 7. Bd3
  2. −0.462… Nf6 3. e3 Bf5 4. c4 e6 5. Nf3 Nbd7 6. cxd5 exd5 7. Bd3
  3. −0.422… c5 3. dxc5 e6 4. Be3 Nf6 5. Nf3 Be7 6. g3 O-O 7. Bg2

Frequently asked questions

What is the best move in the Queen's Pawn Game: Mason Attack?
After 1. d4 d5 2. f4, Stockfish 18 at depth 18 recommends 2… Bf5 for Black, continuing 3. e3 e6 4. c4 Nf6 5. Nf3 Nbd7 6. cxd5 exd5 7. Bd3. Black is slightly better (−0.47). The next best moves are 2… Nf6 (−0.46) and 2… c5 (−0.42).
Is the Queen's Pawn Game: Mason Attack a good opening?
Stockfish rates the position at −0.47: black is slightly better. Evaluations this early in the game are small, so practical results depend far more on knowing the plans and typical structures than on the engine's number.
What is the ECO code of the Queen's Pawn Game: Mason Attack?
D00. ECO codes classify chess openings from A00 to E99; D is the volume for closed and semi-closed games.

Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).