ECO C20 · King's Pawn Game

King's Pawn Game: Beyer Gambit

1. e4 e5 2. d4 d5

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White to move. The arrow shows Stockfish’s best move.
Best move

3. dxe5+1.03

White is clearly better. Stockfish 18, depth 18.

Analyze this position

In the King's Pawn Game: Beyer Gambit (C20), reached after 1. e4 e5 2. d4 d5, Stockfish 18 recommends 3. dxe5 for White. White is clearly better (+1.03).

Top engine moves

  1. +1.033. dxe5 Nc6 4. Qxd5 Qxd5 5. exd5 Nxe5 6. Nc3 Nf6 7. Bf4 Bd6
  2. +0.403. Nf3 exd4 4. Qxd4 Nf6 5. exd5 Qxd5 6. Qxd5 Nxd5 7. Bc4 Nb6
  3. +0.253. exd5 Qxd5 4. Nf3 exd4 5. Qxd4 Qxd4 6. Nxd4 Nf6 7. Nc3 Bc5

Frequently asked questions

What is the best move in the King's Pawn Game: Beyer Gambit?
After 1. e4 e5 2. d4 d5, Stockfish 18 at depth 18 recommends 3. dxe5 for White, continuing Nc6 4. Qxd5 Qxd5 5. exd5 Nxe5 6. Nc3 Nf6 7. Bf4 Bd6. White is clearly better (+1.03). The next best moves are 3. Nf3 (+0.40) and 3. exd5 (+0.25).
Is the King's Pawn Game: Beyer Gambit a good opening?
Stockfish rates the position at +1.03: white is clearly better. Evaluations this early in the game are small, so practical results depend far more on knowing the plans and typical structures than on the engine's number.
What is the ECO code of the King's Pawn Game: Beyer Gambit?
C20. ECO codes classify chess openings from A00 to E99; C is the volume for open games and the French Defense.

Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).