ECO B00 · King's Pawn Game

King's Pawn Game

1. e4

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Black to move. The arrow shows Stockfish’s best move.
Best move

1… e5+0.21

The position is roughly equal. Stockfish 18, depth 18.

Analyze this position

In the King's Pawn Game (B00), reached after 1. e4, Stockfish 18 recommends 1… e5 for Black. The position is roughly equal (+0.21).

Top engine moves

  1. +0.211… e5 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Bd3
  2. +0.281… e6 2. d4 d5 3. Nc3 Nf6 4. e5 Nfd7 5. f4 c5 6. Be3
  3. +0.371… c5 2. Nf3 Nc6 3. Bb5 Nf6 4. Bxc6 bxc6 5. e5 Nd5 6. O-O

Other move orders

  • 1. e4 e5

All King's Pawn Game variations (34)

Frequently asked questions

What is the best move in the King's Pawn Game?
After 1. e4, Stockfish 18 at depth 18 recommends 1… e5 for Black, continuing 2. Nf3 Nc6 3. d4 exd4 4. Nxd4 Nf6 5. Nxc6 bxc6 6. Bd3. The position is roughly equal (+0.21). The next best moves are 1… e6 (+0.28) and 1… c5 (+0.37).
Is the King's Pawn Game a good opening?
Stockfish rates the position at +0.21: the position is roughly equal. Evaluations this early in the game are small, so practical results depend far more on knowing the plans and typical structures than on the engine's number.
What is the ECO code of the King's Pawn Game?
B00. ECO codes classify chess openings from A00 to E99; B is the volume for semi-open games (other than the French).

Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).