King's Pawn Game: Gunderam Defense, Gunderam Gambit
1. e4 e5 2. Nf3 Qe7 3. Bc4 f5
4. exf5+1.46
White is clearly better. Stockfish 18, depth 18.
Analyze this positionIn the King's Pawn Game: Gunderam Defense, Gunderam Gambit (C40), reached after 1. e4 e5 2. Nf3 Qe7 3. Bc4 f5, Stockfish 18 recommends 4. exf5 for White. White is clearly better (+1.46).
Top engine moves
- +1.464. exf5 Nf6 5. O-O d6 6. d4 Bxf5 7. dxe5 dxe5 8. Re1 Nc6
- +1.374. d4 Nc6 5. O-O fxe4 6. Ng5 Nxd4 7. Bf7+ Kd8 8. c3 h6
- +1.374. Nc3 fxe4 5. Nxe4 c6 6. d4 d5 7. Bg5 Nf6 8. dxe5 dxe4
Frequently asked questions
What is the best move in the King's Pawn Game: Gunderam Defense, Gunderam Gambit?
After 1. e4 e5 2. Nf3 Qe7 3. Bc4 f5, Stockfish 18 at depth 18 recommends 4. exf5 for White, continuing Nf6 5. O-O d6 6. d4 Bxf5 7. dxe5 dxe5 8. Re1 Nc6. White is clearly better (+1.46). The next best moves are 4. d4 (+1.37) and 4. Nc3 (+1.37).
Is the King's Pawn Game: Gunderam Defense, Gunderam Gambit a good opening?
Stockfish rates the position at +1.46: White is clearly better. That is a large edge for an opening position, so check the engine lines before playing it from the other side.
What is the ECO code of the King's Pawn Game: Gunderam Defense, Gunderam Gambit?
C40. ECO codes classify chess openings from A00 to E99; C is the volume for open games and the French Defense.
Opening names from the Lichess opening book (CC0). Pieces by Colin M.L. Burnett (GPLv2+).